Name: Sample Area Desc: A sample area description that gives a general description of the area. In here you will find the history behind the area, that being our need for an example file to show people the format, as well as the main goal of the area, that being again to show you the proper format for the proposal. Mob List: A Sloppy Blob Example A Poorly Written Ogre Example An Absurd-Looking Orc etc... etc... etc. (max of 50) Object List: A Chalice of Unwieldable Design A Mirror of Poor Reflection A Bed Roll of Unthinkable Proportion An Empty Useless Flask etc... etc... etc (max of 50) Sample Room: The Halls of Nowhere In Particular A thin haze envelops this sample room, along with webbing strewn from every corner and a layer of dust along the floor. A steady clanking sound can be heard in the distant, echoing through the large hall. The hall extends further to the east while a set of iron double doors bars exit to the west. Extra Descs: dust, prints, webbing, double iron door Sample Mobile: A sloppy Blob Example This mobile is poorly written and should have been purged a long time ago. Its slimy, gelatinous body wiggles and ripples as it slithers along, conforming to its current passage. Though not very menacing it seems to suck up whatever debris it encounters along its path, including trash, weaponry, corpses and the living who don't move out of the way. Sample Object: A Chalice of Unwieldable Design This chalice is about three times the size of a normal man with a diameter of half that. It is construct of silver with gold enlayed runes etched at the lip. Inside the chalice is a luke-warm reddish liquid that smells of fermented wine. Sample Quest Outline: A Poorly Written Ogre is barring passage through the double iron doors. During his conversation script the Ogre mentions his lament for a flask of wine. If PCs fill the Empty Useless Flask with wine from the Caline of Unwieldable Design and then take it to Ogre, he will stumble off to intoxicate himself, allowing passage through the double iron doors.