Good Player Races of FieryMud

Human

Ne'er seen one before eh? Try using a mirror ya bloody oaf! The most predominant race by far, they are crafty and cunning, as they are greedy and unwittingly bent on self destruction. Many of the more "older" or longer living races often view them as foolish children, with their petty squabbles. Well-rounded for any class or occupation are they, and humans can be found throughout the known world as merchants, traders, soldiers, and pilgrims, and oftentimes in tribal cultures, as well as holding various social ranks in larger cities. They hold better overall ability scores than other races.

Barbarian

Belonging to the primitive culture, they possess rudimentary skills and simple manufacturing techniques. They excel in brute combat and fight with uncanny vigor and frenzy, moreso towards unfamiliar spellcasters alike. Barbarians are also adept at surprising opponents have an exceptional endurance for even the most extreme of conditions.

Gnome

Cousin to the dwarves, they resemble them as small, thin, and nimble kin. Noticeably though, Gnomes tend to keep their beards shorter and stylishly-trimmed and they take pride in their enormous noses (often twice the size of any normal human or dwarf's). their skin is usually a dark tan to woody brown, often with hints of gray, startling to pale-blue eyes and sandy-pale hair. Millennia of underground dwelling have given them excellent vision in the dark and their keen intelligence make them a cunning adversary.

Elf

The elves are the oldest and most mysterious race in Ethilien. They are a race of mystical beings from time immemorial, possessed of otherworldly grace and magical acumen. Legend has it they were once fey creatures who came to the physical world from the Dreaming in an age before humans walked the planet. Their ancestral ties to the magic of the Reverie still hold strong, gifting elves hidden reserves of mystical strength. Their inherently benevolent mystical nature makes it impossible for them to channel the evil energies necessary to practice the dark arts. As a culture, elves prize beauty and artistry above all things. This extends to all facets of life: art, literature, architecture, clothing, magic, and warfare. As a result, all elves are trained in the most graceful weapons of war, particularly single-handed swords.

Half-elf

Being of human stock, half-elves have features and benefits of both their human and elven parents. Their height usually ranges higher and heavier than common elves, growing as tall as 5½ feet and weighing up to 150 pounds. Prejudice plays an influential role to half-elves, as they are often seen as "half breeds" and outcasts from elven society.

Halfling

Similar to humans though diminutive in size, halflings average about 3 feet in height, with ruddy complexions, sandy to dark brown hair, and blue or hazel eyes. Commonly, their attire is often colorfull but serviceable, with a liking towards stylish caps and tunics.

Mountain Dwarf

The most noble race of demihumans, they dwell deep inside the earth, forging great cities and waging massive wars against the forces of chaos and evil. Dwarves have much in common with the rock and gems they love to work—both hard and unyielding, they are renowned for their sturdy constitution and bullish stubbornness as much as their long beards and mustaches. Commonly stocky and muscular, they range from about four to four-and-a-half feet in size. Their skin is typically tan to a light brown, and they have ruddy cheeks and bright eyes.

Dragonborn

As their name implies, dragonborn are cousins of the mighty true dragons. Of mixed dragon and humanoid heritage, dragonborn are bipedal and lack wings. Like their winged brethren, dragonborn can be found the world over, living in nearly any climate or environment as suits their liking. Dragonborn lack the mystical connection to a hoard true dragons enjoy, but their inherently magical nature often leads them to esoteric pursuits. They stand taller and heavier than the average human of their gender. Dragonborn are broken down into five varieties based on their breath weapons, vestiges of their draconic ancestry. fire / frost / acid / lightning / gas. Their body is covered in small scales, colored to reflect their heritage as well: red or gold for fire dragonborn, white or silver for frost dragonborn, blue or bronze for lightning dragonborn, black or brass for acid dragonborn, and green or copper for gas dragonborn. Unlike true dragons however, dragonborn do not have any particular alignment based on their color; a dragonborn is free to choose their own path regardless of their ancestry.

Nymph

Though often simply known as 'nymphs,' this category of fey creatures encompasses a whole host of legendary creatures: naiads, sirens, dryads, nereids, lillends, and more. Typically they manifest as female, though male nymphs like satyrs and tritons do exist. Personifications of nature from the deep Dreaming, these otherworldly fey beauties are deadly to behold. Embodying the most captivating and entrancing of dreams, nymphs exude beauty and charm with every breath and step. Legend has it nymphs can blind and even kill onlookers through the sheer power of their beauty alone. Nymphs are weaker and more willowy than their elven cousins which makes them weaker warriors. They make better spellcasters, but truly shine as the most charming bards in the realm.